The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Nintendo
Publisher: Nintendo
Development Range: 1988-1990, SNES
Prerelease media for Super Mario World has always been shrouded in an enigmatic mystery, where the only notable plausible source of information was the NTF 2.5 Test Cartridge. This changed with the July 2020 Nintendo leak of the game's data, which contained a huge chunk of developmental materials featuring lots of never-seen-before graphics that were almost never released to the public.
There are a ton of leftovers from when the game was growing out of its Super Mario Bros. 3 phase to around the game's release, such as sprites done in the former game's style before the redesigning process. There's also loads of early new concepts that range from mockups to alternate designs.
All Featured BlurbsWere You Aware...
- ...that Matt Furniss will break your legs if you hack Mad Professor Mariarti?
- ...that Mechanized Attack has an actual, factual nude code?
- ...that Mega Man: The Power Battle has many dummied-out features that would make their way into the sequel?
- ...that Sonic Chronicles: The Dark Brotherhood once had an area called Tutorial Island?
- ...that the difficulty of Stage 6 in Ghosts'n Goblins constantly changed between board revisions?
- ...that Streets of Rage 3 has two cut levels, both of them on otherwise unused motorcycles?
- ...that at least 19 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Doubutsu no Mori is the first entry in the Animal Crossing series, released on the Nintendo 64 in Japan only. An upgraded version was released internationally on the GameCube as Animal Crossing.
It seems the game was once meant to detect NES ROMs through the Controller Pak and manage the data through that. However, as Nintendo never officially incorporated any games into a Memory Pak, this never gets seen. While this was removed from the GameCube release, functions to read NES games off a Memory Card can be found there.
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